How it works
Targets light up on the wall in random order. You get a split second to hit them before they go dark — the room sets the pace from the first second.
Targets light up on the wall in random order and you get a split second to react. Points go for accuracy and reflexes.
Targets light up on the wall in random order. You get a split second to hit them before they go dark — the room sets the pace from the first second.
Accuracy and reaction time score together, so hitting alone is not enough. Watch out for targets better left alone — hitting them takes points away. Every round brings more of them, lit for less time.
Adrenaline fans. A round is short, but after three you feel it in your arms — and it almost always ends with a request for one more.